Game Development Arena

book_shelves

No game development arena would be complete without a library of books, actually google does pretty well these days – but I also have a fair collection of table top games for those times when the power goes out, sometimes I even play them with the power on!

white_boards

Next in the arena would be whiteboard space for create endless todo lists that never get complete, brain storming, drawing silly diagrams how I want something to work. The post-it notes are actually the initial plans/tasks parts to the TurtleBrains C++ game development framework.

macosx_rig linux_rig

Also another small, double sided, white board next to my macbook pro/surface setup, that can be removed from the wall and has a typical blank side and a grid on the other. Perfect for debugging when I don’t want to find a notebook. Immediately behind that is my old Core 2 Duo machine which dual boots Windows XP and Ubuntu, mostly found running Ubuntu to assist in development of TurtleBrains.

windows_rig_1windows_rig_2

Finally the beast where most of my development efforts are spent and planned. Yes it has four screens and yes it is insane, in a good way. I’ve had a triple screen setup for awhile now, (mid-2008 or so) but adding that fourth monitor really brought it a step further. The monitors are mounted on a custom built slide so I can pull them forward when racing and push them away when programming.

I certainly have used less state-of-the-art setups in my time, this photo here being one of the older setup I actually had a photo of, (2007ish).

really_old_setup

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